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Crystal Magic System

There are special crystals that when activated produce a variety of effects.  The effects are categorized by their colors: Primary, Secondary, and Tertiary.  The purity of the effects dictate the strength of the effect: Fragments are the weakest, Stones have moderate strength, and Crystals are the strongest.

Your PDA also can extract crystal elements from mineral deposits which can then be crafted into Fragments, Stones, and Crystals.  Composite Metals can also be found in most mineral deposits.  Once you have experience with a crystal element type and your PDA skill is high enough, you can make infinite Fragment amounts.  The higher purity, the greater the cost and the greater the duration and/or intensity of the effect.  These quantities come from your inventory of scanned elements and/or crystals you've scrapped.

Your PDA skill governs your ability to use more advanced and stronger crystal effect types.  Without training you can use Primary effect types, with more training, Secondary, then Tertiary.

Once you have a crystal in your inventory you can use it by pressing its slot number: <7, 8, 9, 0>

Most crystals' effects lasts for a set duration. An activated crystal will spin and shrink until it's gone to indicate the remaining time.

Pressing F3 displays details on your Crystal Element Inventory.

Primary:

Name

Description Fragment Stone Crystal
Heal
temporarily increases your healing rate. 10 seconds
+ 50% heal rate
15 seconds
+ 100% heal rate
20 seconds
+ 250% heal rate
Power
temporarily adds extra damage to your weapons' shots. 15 seconds
+ 50% damage
18 seconds
+ 100% damage
21 seconds
+ 200% damage
Rescue
saves you from death by restoring health & your previous location when initially activated. @ 15% health @ 40% health @ 75% health

 

Secondary:

Name

Description Fragment Stone Crystal
Stealth
temporarily makes you invisible and undetectable to your enemies. 10 seconds 20 seconds 30 seconds
Shield
temporarily generates a shield preventing all weapons' fire. 15 seconds 18 seconds 21 seconds
Absorb
temporarily recharges your shield & health by converting incoming weapons damage. 10 seconds
@ 15% health
12 seconds
@ 20% health
15 seconds
@ 30% health

  

Tertiary:

Name

Description Fragment Stone Crystal
Slow
temporarily reduces enemy gun and shield recharge speeds. 22 seconds
- 50% rate
26 seconds
- 100% rate
30 seconds
- 200% rate
Time
temporarily increases your speed while slowing others. 32 seconds
+50% speed
40 seconds
+100% speed
48 seconds
+200% speed
Reveal
temporarily displays enemies (red) and secrets (purple) on the mini-map. 90 seconds 180 seconds 360 seconds
Fury
temporarily causes sentient life to fight each other. 15 seconds
<20 meters
20 seconds
<40 meters
25 seconds
<80 meters
Beacon
temporarily produces a hypnotic pulse attracting sentient life to it. 15 seconds
<30 meters
25 seconds
<60 meters
35 seconds
<90 meters
Drain
temporarily converts damage inflicted on enemies into health for you. 22 seconds
@ 75% health
26 seconds
@ 100% health
32 seconds
@ 175% health